Saya Akan Mengajarkan Cara Bot Di Ragnarok hehe
Langkah 1 :
Download Openkore. Cari aja di google...
Langkah 2 :
Setelah dapet filenya. karena biasanya berupa file terkompresi. extraxt dolo di folder yang anda mau.
Langkah 3 :
Nah......Sekarang buka folder control, lalu buka file config.txt
Isi dari file config.txt :
# Please Read the Users Manual
# The Manual is located at http://openkore.sourceforge.net/manual/
######## Login options and server-specific options ########
master Indonesia - idRO: Thor - Legend - Fnc - Heroes
server 1
username <------------- Isi dengan username ragnarok online anda
password <------------- Isi dengan password Ragnarok online
loginPinCode <--------- Isi dengan password Tante Kafra
char <------------------ Isi dengan no character terhitung dari paling kiri dimulai dengan angka 0
sex <------------------- Isi dengan jenis kelamin character anda
bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ServerType#English
serverType idRO
# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe
# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 0
adminPassword vinvin
callSign vinvin
commandPrefix ;
pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode
message_length_max 80
storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x007D8D6B, 0x08CB9ED9
######## Main configuration ########
alias_heal sp 28
allowedMaps aldebaran, mjolnir_04, mjolnir_05, mjolnir_10, mjolnir_12
allowedMaps_reaction 0
killSteal 1 <-------------------Nah isi nilai 1 biar nyampah orang yang lage gebuk momon.
attackAuto 2 <--------------- Nilai 0 tidak akan menyerang, Nilai 1 menyerang saat character diserang, 2 Serang semua monster yang ada, dapat diatur di file mon_control.txt
attackAuto_party 1<--------- Nilai 1 jika anda menginginkan agar character menyerang saat anggota party diserang
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1 <------------Diisi sesuai dengan jarak serang ( 1 untuk melee, buat yang jarak jauh antara 1-18)
attackDistanceAuto 0
attackMaxDistance 2.5 <-----Diisi dengan maks jarak serang ( 2,5 untuk meelee, buat yang jarak jauh 2.5-18)
attackMaxRouteDistance 100<--Nah ini nilai pas ngekor momon yang dikejar kejar
attackMaxRouteTime 4
attackMinPlayerDistance 1
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0
autoMoveOnDeath 0 <----Keempat baris ini merupakan perintah agar disaat character mati, akan duduk dan regen hp sp di lokasi tertentu
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map
attackEquip_topHead <----Kesebelas baris dibawah merupaka perintah untuk menggunakan eq tertentu disaat anda menyerang
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
autoBreakTime wed {
startTime 07:00
stopTime 11:30
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0<---buat bikin panah
autoRestart 0
autoRestartMin 10800 <---buat dc dalam interval satuan detik
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 0
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 0
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 0
dcOnPlayer 0
follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 2
followDistanceMin 1
followLostStep 12
followSitAuto 0
followBot 1
# Wait for Party Plugin
wait4party 1
wait4party_sameMapOnly 0
wait4party_waitBySitting 0
wait4party_followSit 0
itemsTakeAuto 2 <--- nah perintah perintah ini digunakan untuk mengambil barang drop hasil monster ( 2 untuk semua, 1 untuk yang ada di file items_control.txt
itemsTakeAuto_party 1
itemsGatherAuto 0
itemsMaxWeight 48
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore
cartMaxWeight 7900
itemsTakeAuto_new 0
lockMap pay_fild08 <---ganti sesuai map anda berada
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
# Multiple Lock Map Plugin
lockMap moc_fild17 {
x
y
randX
randY
timeout
config
}
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15
# Anti Mob Plugin
antiMob 1
antiMob_useInsu 0
# Escape Auto Plugin
escapeAuto 0
escapeAuto_location moc_fild17
escapeAuto_hp <= 60%
escapeAuto_sp
escapeAuto_mob >= 4
escapeAuto_useHide 0
runFromTarget 0
runFromTarget_dist 6
saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
shopAuto_open 0
shop_random 0
sitAuto_hp_lower 20
sitAuto_hp_upper 100
sitAuto_sp_lower 10
sitAuto_sp_upper 60
sitAuto_over_50 0
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall
# Tension Relax Plugin
sitAuto_tensionRelax 0
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp 0
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 0
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 0
teleportAuto_useSkill 0
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 0
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn
dealAuto 0
dealAuto_names
partyAuto 1
partyAutoShare 1
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains attackedMiss, playerSkill, skill, parseMsg_statuslook, drop, schat, pm, publicchat, emotion
verboseDomains
beepDomains
beepDomains_notInTown attackedMiss, playerSkill, skill, parseMsg_statuslook, drop, schat, pm, publicchat, emotion
logChat 0
logPrivateChat 0
logPartyChat 0
logGuildChat 0
logSystemChat 0
logEmoticons
logConsole 0
logAppendUsername 0
# Autopsy Plugin
logDeath 1
logDeathSize 50
deathMessage Anda baru saja meninggal
chatTitleOversize 0
shopTitleOversize 0
sleepTime 50000
ignoreAll 1
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
removeActorWithDistance
######## Homunculus Support ########
homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10
homunculus_followDistanceMin 3
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911
# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlot Bowling Bash {
lvl 10
dist 1
maxCastTime 0
minCastTime 0
hp
sp >= 50%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives >= 3
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}
# Check Self Condition Plugin
useSelf_skill {
lvl 1
whenAtCoords 34, 100, 2
# teleport when at coordinates 34, 100 plus or minus 2 blocks
timeout 3
}
doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}
useSelf_skill Twohand Quicken { <----menggunakan skill tertentu pada diri sendiri
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Twohand Quicken
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill Aura Blade {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp >= 40%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Aura Blade
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill_smartHeal 0
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
autoSwitch_default_rightHand Bible [2]
autoSwitch_default_leftHand Bible [2]
autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch Gloom Under Night, Sword Guardian, Bow Guardian, Skeggiold, Morroc's Shadow Angel, Morroc's Shadow Golem, Morroc's Shadow Human, Morroc's Shadow Spirit, Morroc's Shadow Angel, Morroc's Shadow Golem, Morroc's Shadow Human, Morroc's Shadow Spirit, Succubus, Incubus, Necromancer, Zombie Slaughter, Kasa, Salamander, Skogul, Frus, Waste Stove, Noxious, Alicel, Aliot, Kiel, Kiel D-01, Atroce, Ktullanux, Ice Titan, Salamander, Valkyrie Randgris, Thanatos Odium, Thanatos Despero, Thanatos Maero, Thanatos Dolor, Ungoliant, Dimik, Dimik-1, Dimik-2, Dimik-3, Dimik-4, Acidus, Banshee, Joker, Wraith Dead, Deviling, Angeling, Ghostring, Giant Whisper, Whisper Boss, Abyss Knight, Seyren Windsor, Eremes Guile, Howard Alt-Eisen, Margaretha Solin, Cecil Damon, Kathryne Keyron, Lord Knight Seyren, Assassin Cross Eremes, Whitesmith Howard, High Priest Margaretha, Sniper Cecil, High Wizard Kathryne, Egnigem Cenia, Wikebine Tres, Armeyer Dinze, Errende Ebecee, Kavach Icarus, Laurell Weinder, Wikebine Tres, Beelzebub Fly, Beelzebub, Ifrit, Amon Ra, Archangeling, Baphomet, Bacsojin, Dark Illusion, Dark Lord, Detale, Doppelganger, Dracula, Drake, Eddga, Dark Snake Lord, Garm, Golden Thief Bug, Incantation Samurai, Lady Tany, Lord of Death, Maya, Maya Purple, Mistress, Moonlight, Mutant Dragon, Orc Hero, Orc Lord, Osiris, Pharaoh, Phreeoni, RSX-0806, Stormy Knight, Tao Gunka, Thanatos, Turtle General, Vesper {
rightHand Two-handed Sword [Caramel*2] [2]
leftHand Two-handed Sword [Caramel*2] [2]
arrow
distance
useWeapon
}
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
topHead
midHead
lowHead
leftHand Bible [2]
rightHand Bible [2]
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp <= 40%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
equipAuto {
topHead
midHead
lowHead
leftHand Two-handed Sword [Caramel*2] [2]
rightHand Two-handed Sword [Caramel*2] [2]
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters Gloom Under Night, Sword Guardian, Bow Guardian, Skeggiold, Morroc's Shadow Angel, Morroc's Shadow Golem, Morroc's Shadow Human, Morroc's Shadow Spirit, Morroc's Shadow Angel, Morroc's Shadow Golem, Morroc's Shadow Human, Morroc's Shadow Spirit, Succubus, Incubus, Necromancer, Zombie Slaughter, Kasa, Salamander, Skogul, Frus, Waste Stove, Noxious, Alicel, Aliot, Kiel, Kiel D-01, Atroce, Ktullanux, Ice Titan, Salamander, Valkyrie Randgris, Thanatos Odium, Thanatos Despero, Thanatos Maero, Thanatos Dolor, Ungoliant, Dimik, Dimik-1, Dimik-2, Dimik-3, Dimik-4, Acidus, Banshee, Joker, Wraith Dead, Deviling, Angeling, Ghostring, Giant Whisper, Whisper Boss, Abyss Knight, Seyren Windsor, Eremes Guile, Howard Alt-Eisen, Margaretha Solin, Cecil Damon, Kathryne Keyron, Lord Knight Seyren, Assassin Cross Eremes, Whitesmith Howard, High Priest Margaretha, Sniper Cecil, High Wizard Kathryne, Egnigem Cenia, Wikebine Tres, Armeyer Dinze, Errende Ebecee, Kavach Icarus, Laurell Weinder, Wikebine Tres, Beelzebub Fly, Beelzebub, Ifrit, Amon Ra, Archangeling, Baphomet, Bacsojin, Dark Illusion, Dark Lord, Detale, Doppelganger, Dracula, Drake, Eddga, Dark Snake Lord, Garm, Golden Thief Bug, Incantation Samurai, Lady Tany, Lord of Death, Maya, Maya Purple, Mistress, Moonlight, Mutant Dragon, Orc Hero, Orc Lord, Osiris, Pharaoh, Phreeoni, RSX-0806, Stormy Knight, Tao Gunka, Thanatos, Turtle General, Vesper
weight 0
whileSitting 0
hp <= 100%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
equipAuto {
topHead Gray Drooping Cat
midHead Fin Helm
lowHead
leftHand
rightHand Bible [2]
leftAccessory
rightAccessory
robe +5 Muffler [Whisper] [1]
armor +4 Mink Coat [Demon Fungus] [1]
shoes +7 Boots [Matyr] [1]
arrow
monsters
weight 0
whileSitting 0
hp <= 100%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory Clip [Yoyo] [1]
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp <= 100%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory Ring [Mantis] [1]
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp <= 100%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item Meat {
hp <= 80%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item Novice Potion, Red Herb, Yellow Herb, White Herb, Monster's Feed, Meat, Apple, Banana, Sweet Potato, Carrot, Pet Food, Red Potion, Orange Potion, Yellow Potion, White Potion {
hp <= 45%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item Awakening Potion {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Awakening Potion
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 1800
disabled 0
inInventory
manualAI 0
}
######## Autostorage/autosell ########
buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}
sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
storageAuto 0
storageAuto_notAfterDeath 1
storageAuto_npc morocc 156 97
storageAuto_distance 5
storageAuto_npc_type 3
storageAuto_npc_steps c r1 n
storageAuto_password 1111
storageAuto_keepOpen 1
storageAuto_useChatCommand
relogAfterStorage 0
minStorageZeny 50
npcTimeResponse
#getAuto Awakening Potion {
minAmount 1
maxAmount 30
passive
dcOnEmpty
}
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
macro_orphans terminate
gameGuard 1
serverEncoding Western
Config diatas masih belum semuanya....kalo ada yang gak ngerti, tanya saja, mudah2an bisa bantu...
Nah, setelah nge config, belum tentu berhasil soalnya tiap minggu kan ada maintenance server. Biasanya karena Pemegang lisensi ragnarok mengupdate keamanannya...jadi tiap minggu harus ada File tambahan yang ditimpa ke Folder folder tertentu di openkore. Bagi yang berminta silahkan comment beserta dengan alamat email. n_n
Salam.....
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